Goddesses and gods rule Azuria in the power vacuum left in the titans’ wake. Here, you’ll find a list of Azuria’s most popular deities.
The History of the Storyverse: Eldura and Azuria
A series of divisions mark the long history of Azuria and Eldura. What began as one world fell into darkness. And from the seas, Azuria arose
Witches, Fae, and Foes: Six One-Shot Adventures for 5e
A collection of six one-shot duet adventures set across the world of Azuria, ranging from level 1 through level 8 for 5th edition! Pick your way through a miry swamp and search a dank dusty cave in this adventure bundle perfect for your one-on-one gaming table!
Being Powerful Is Fun: Roguish Reflections on Our Duet, Part One
While balance and challenge are important in duet D&D, it can also be really fun to let our characters lean into their strengths and to take on opponents or situations that they’re more than equipped to handle.
Will you Duet with Me?
Looking for a last-minute gift for the D&D fan in your life? Or is one of your Yuletide hopes to incorporate more quality time (or more Dungeons & Dragons) into your schedule for 2022? To help trim your tree (or holiday decor of choice) with something festive, we’ve created a complimentary download just for you!
How to Run Low-Combat Duet D&D
How can you adapt your one-on-one D&D campaign if your player isn’t fond of (or is actively opposed to) combat? We have a few ideas for you in this post! Let’s start with why they don’t like combat and build from there.
Casting Time and the Rule of Cool
This post is about casting time and when in your duet game you might want to overrule the official casting time to follow the rule of cool. In most cases, casting time adds to the stakes in-game. But every once in a while, what’s happening at the table needs to override rules-as-written.
Imryss: Big Bad Booklet
Where do souls venture after death? The answer entirely depends of course. But those of special intrigue or merit just might capture the attention of a fallen guardian and find themselves trapped inside her domain. And once they arrive, why wouldn’t a clever collector use them to attract other “worthy” souls? After all, who wouldn’t develop a taste for adventurers after an eternity in the celestial spheres?