How to research, create, and prepare encounters in 1:1 D&D, including combat, social, and environment encounters, along with a list of resources to help you along the way!
Creating NPCs
Creative Characters for Your Duet Game: Tabletop for Two, Episode Three
In Episode Three of Tabletop for Two, we talk about the different types of characters you might want to include in your duet game and how alignment with the party’s goals plays a special role at the one-on-one gaming table!
Captivate with Character Introductions
For those looking for a captivating character entrance onto the tabletop gaming stage, look no further than the character intro template by Hook and Chance! In this podcast episode, Beth sits down with the podcast hosts to discuss character creation and flash fiction for your fantasy PCs.
Optional Rules for Animal Companions
In this post, we outline some optional rules for incorporating animal companions into your one-on-one games without having to worry about devastating your duet partner if something happens to their beloved pet.
How to Create DMPCs for One-on One D&D
In this article we talk about things to consider in regards to class, roleplay, and combat when first drafting your DMPC.
Character-Driven vs World-Driven Conflict in your Duet Game
This post looks at the differences between a fantasy world that’s driven by characters’ internal state or external circumstances. In it, we also ask some deeper questions: What do you believe about D&D or other RPGs? About literature, fiction, storytelling? What kind of stories do you think the world needs more of?
Scheming for Accidental Villains
Continuing our series on different types of NPCs for your duet, this post looks at accidental villains and the new possibilities they can add to your game. An accidental villain is an antagonist of the central party who you did not originally intend to play that role and whose conflicts with the party tend to be more personal than ideological.
Forging Relationships with Allies in Your Duet
To continue our discussion about different types of characters to incorporate into your games, this post covers allies! We’ll talk more in depth about allies in general first, but then we’ll look more specifically at high-level allies and what they can do in and for your campaign. At the end, we’ll spend a bit of time with low-to-mid-level allies and what they can bring to your worldbuilding.