We have a fun bonus supplement for you today based on a recent campaign arc in our duet game. You can incorporate the zodiac warrior bonuses for your PC as a way to enhance the PC’s abilities (empowered) without them becoming invincible (overpowered).
Building Your World
How to Incorporate PC Backstory, Short- and Long-Term
One straightforward way we can orient a campaign around our PC as the main character is incorporating aspects of their backstory into the short- and long-term campaign arcs.
Looking for a Last-Minute Gift for the D&D Fan in Your Life?
Looking for a last-minute gift for the D&D fan in your life? Or trying to get your partner interested in playing D&D? We have a solution for you!
Running a Fun & Festive D&D Duet
This post offers a few ideas for running a special duet session! It starts with a gift to DMs—getting to be the player, followed by suggestions for festive duet one-shots.
The Hardly Haunted Library: A 5e Duet Adventure
A fun duet adventure for levels 1-2 with scaling tips through level 8! If you enjoy literary environs and bookish NPCs, The Hardly Haunted Library is the one-on-one adventure for you!
How to Get Your Player Unstuck in Duet D&D
What do you do when the player in a duet game is stuck or unsure of what to do next? How do you help your player be more decisive and sure in one-on-one D&D, especially when they don’t have other players to bounce ideas off of?
A Thief in the Night: Part Four
In part four of “A Thief in the Night,” the party searches Diannan’s Dale and speaks with the dryad overseeing the region. Finally, they discover what happened to the Heart of the Field…
A Thief in the Night: Part Three
In part three of “A Thief in the Night,” the party explores the Black Oak and attempts to win the favor of Bitterbranch, a disgruntled treant loyal to the lord of the land, Drogo.