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For DMs

Step-by-Step Setup for Multiple Characters in Combat

May 21, 2019 by Beth Leave a Comment

Picture of adventurers

This post builds on the character-focused approach to combat with some practical steps you can take while setting up that will further streamline running multiple characters at once.

Filed Under: DM Resources, Mechanics, Playing a Duet Tagged With: For DMs, For Players

Running Multiple Characters in Combat, Simplified

May 18, 2019 by Beth Leave a Comment

picture of four characters

This post offers a strategy for simplifying running multiple characters in combat: knowing a character’s primary motivation and plan. This emphasizes a character’s personality and experience and allows them to feel real while maintaining the practical matters of running multiple characters at once.

Filed Under: Mechanics, Playing a Duet Tagged With: For DMs, For Players

Failure States Beyond TPK in D&D

May 14, 2019 by Jonathan Leave a Comment

Next in our string of death and defeat posts, we wanted to work through some ways that DMs can enhance the drama and tension of failure without wiping everyone out. Especially in one-on-one games, where the death of the primary character could result in the end of a game, it’s a good idea to keep non-deadly stakes on the table. What follows are a few ideas on increasing dramatic tension through the threat of non-deadly (at least for the party) failure.

Filed Under: DM Resources, Playing a Duet Tagged With: For DMs, For Players

Dealing with PC Death

May 10, 2019 by Beth Leave a Comment

Picture of a moon

This post discusses what to do if your primary character dies and how to have a plan in advance for narratively solving PC death, especially to avoid conflict with your duet partner.

Filed Under: Playing a Duet Tagged With: For DMs, For Players

Deadly Stakes (and why you should have them)

May 7, 2019 by Jonathan 1 Comment

Death Holding Court

The ever-present threat of death lends a satisfying weight to the choices we make in tabletop games. Mortality ultimately lends a sweetness to life.

Filed Under: DM Resources, Mechanics, Playing a Duet Tagged With: For DMs

Incorporating Multiple Eras in Your Homebrew World

May 2, 2019 by Beth Leave a Comment

picture of three different world maps, each from a different part of our homebrew world, with text overlay that reads incorporating multiple eras in your homebrew world

Part of creating a vibrant, full world is working with multiple timelines. Just as understanding the past allows us to make sense of our political, cultural, and personal present, knowing your game world’s history helps you to determine conflicts, alliances, trade relationships, religious practices, and more. In this post, we will work through some practical steps and questions for thinking through these past eras.

Filed Under: Building Your World, DM Resources Tagged With: For DMs

Worldbuilding on Patreon

April 30, 2019 by Beth Leave a Comment

picture of adventurers

We all know how time-consuming planning a campaign can be, and that investment increases even further when you’re creating your own world! That’s where we come in! On our Patreon, we’ll be creating unique mini-adventures each month that can easily be inserted into your homebrew campaign or can add variety and intrigue to an officially-published campaign.

Filed Under: Building Your World, DM Resources, Playing a Duet Tagged With: For DMs, For Players

Third Time’s the Charm: A Duet Adventure

April 26, 2019 by Beth 2 Comments

Picture of a starry background with "Third Time's the Charm"

The third installment of our introductory duet campaign series is now available for download on DMsGuild! Third Time’s the Charm takes you through the forest and tests what you’re willing to do for what matters most to you.

Filed Under: Duet Adventures, Our Playable Content Tagged With: For DMs, For Players

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