We’ve received several requests for a video of one-on-one play, and we just finished putting an actual play video together!
Here, we play through the first part of First Blush, our introductory two-person D&D 5e adventure.
We really hope this resource is helpful, and we would love to hear your thoughts and questions about it!
You can pick up First Blush for yourself on DMsGuild or play through our entire introductory adventure arc, the Crystalline Curse Trilogy!*
We’d like to specifically thank our wonderful patrons for requesting this video and for their support in bringing this blog and these resources to you! We would also like to thank all of the wonderful people who have purchased our adventures on DMsGuild. We appreciate it so much!
More Videos through Patreon
Our next big funding goal for Patreon is a regularly-updated video channel with actual play as well as Q&A and how-to posts. We would be honored for you to support us in that endeavor, and we have some fantastic worldbuilding and one-on-one play resources available too!
So you have an idea of the types of rewards you would receive as one of our patrons, we’ve included a magical item, hand-drawn map, custom NPC, and mini-adventure below!
Important Note: The playable content we release for patrons (and in this case, you, our lovely blog readers) must be kept exclusive to your personal gaming tables and cannot be distributed, sold, or used in commercial or non-commercial products, downloads, giveaways, contests, websites, etc. However, we would love to talk with you about commissions if you’re interested!
Magical Item: Longsword of Fearful Influence
Weapon (longsword), rare (requires attunement)
Taken from the hand of its former bearer mid-combat, the dark metal blade shines coldly in your hand. The iron absorbs surrounding light; even your eyes seem more intense, frightening, in their reflection back to you.
A +1 longsword that deals an extra 1d8 psychic damage to its targets. Once per day, the sword’s wielder can cast charm person and charm monster, spell save DC 15.
When attuned to the sword (either immediately or over a period of time), it allows its wielder to gain proficiency in either Intimidation or Persuasion, depending on how they most often use the sword’s special magical properties.
As with any magical items, the details of this magical item are at the DM’s discretion. DMs, if +1 is too intense, perhaps that’s something you allow the character to work up to as they increase in ability and time spent with the sword. We’ve also added in properties so you can use it with or without attunement to help regulate the sword’s power while maintaining flexibility. Perhaps you don’t want it to have spellcasting without attunement and so the player would need to decide if they want to use it simply as a +1 longsword that does psychic damage or attune and have spells and a new proficiency available.
For added flavor, ask the player to think about how the sword does psychic damage and add that to their description of dealing with monsters and people. Does it conjure up images or memories of what the target most fears? Do they begin to hear ghostly whispers at every step?
Mini-Adventure, NPC, and Hand-Drawn Map
Our Granny’s House adventure is designed to be dropped into any campaign or setting, especially if you’re looking for an interesting hag or witch encounter.
We also love the NPC we’ve included, an herbalist with an adventure hook for your players to get into the narrative. If you’re playing through our Crystalline Curse Trilogy, we think this would work really well below Second Glance and Third Time’s the Charm or after you’ve completed the trilogy, though you may need to scale the encounter a bit.
Here you can find the entire mini-adventure and NPC:
And here are Jonathan’s hand-drawn maps:
We hope these resources are useful to you, and we’d love for you to join us on Patreon to receive them each month! Our $2 Ranger tier receives a magical item and hand-drawn map every month, and the $5 Druid tier also gets the mini-adventure and NPC with backstory and adventure hook!
This post may contain affiliate links which means that, at no cost to you, we receive a small commission when you follow the link and make a purchase.
If you like what you’re reading, please consider supporting the blog by purchasing our adventures and supplements in our shop or on DMsGuild or sponsoring us on Patreon. We’d also love for you to follow us on Twitter and Instagram. We appreciate you so much! Thank you for reading. – Beth and Jonathan