The Bardic Inspiration makes custom music for RPG characters, adventuring groups, and even D&D podcasts! You can commission a theme song for your character so that each time they take the battlefield or prepare for an important RP conversation, your DM has just the thing to set the mood.
Player’s Review of Waterdeep: Dragon Heist
In this post, I share some of my thoughts about Waterdeep: Dragon Heist from a player’s perspective. Hopefully this will give you some things to think about if you’re considering playing through the campaign and, if your DM has already picked it out, to give you some ideas for character creation!
Sidekicks of the Guild
Sidekicks of the Guild, a new bundle on DMsGuild, contains all the sidekicks and adventures you’ll need to run or play a one-on-one or small party D&D game! Whether you’re adventuring to Icespire Peak, the Lost Mines of Phandelver, the war torn lands of Eberron, the infernal plains of Avernus, the Forgotten Realms, or your own homebrew setting, Sidekicks of the Guild has you covered.
21 Freaky Forest Encounters
This post reviews 21 Freaky Forest Encounters, available on DMsGuild! The best parts of this resource are the flexibility and the helpful DM ideas and directions: not too much, not too little, but just right.
Player’s Guide to Curse of Strahd: Part Two
In part two of our player’s guide to Curse of Strahd series, I suggest that playing in a darker campaign means playing a darker character. I’ll lay out why I think that’s a good idea and give you some suggestions as to how to go about doing just that.
The Essentials: Sidekicks Expanded Review
The Essentials: Sidekicks Expanded sets out to add more options, variety, and flexibility to the new sidekick mechanics in 5e, and, with nine new options, a careful overview of mechanics, and NPCs for each new type, it thoroughly accomplishes all of those goals.
How to Use a Sidekick in D&D
This post cover how to incorporate a sidekick in your one-on-one D&D game and the mechanics surrounding their inclusion. I talk about why you might want to use a sidekick, when to add them, who runs them, and general best practices to make it easier for you to increase the number of adventurers in your party without increasing the number of people at your table.
Player’s Guide to Curse of Strahd: Part One
In this first player-focused post for our Curse of Strahd re-vamp series, I lay out some ideas to help you set expectations and have a conversation with your DM about your own preferences before beginning your one-on-one adaptation.