Part of creating a vibrant, full world is working with multiple timelines. Just as understanding the past allows us to make sense of our political, cultural, and personal present, knowing your game world’s history helps you to determine conflicts, alliances, trade relationships, religious practices, and more. In this post, we will work through some practical steps and questions for thinking through these past eras.
Worldbuilding on Patreon
We all know how time-consuming planning a campaign can be, and that investment increases even further when you’re creating your own world! That’s where we come in! On our Patreon, we’ll be creating unique mini-adventures each month that can easily be inserted into your homebrew campaign or can add variety and intrigue to an officially-published campaign.
Third Time’s the Charm: A Duet Adventure
The third installment of our introductory duet campaign series is now available for download on DMsGuild! Third Time’s the Charm takes you through the forest and tests what you’re willing to do for what matters most to you.
Keeping Romance on the (Gaming) Table
In this post, I break down a few different ways to RP sex and sexuality in-game. From fading to black to a detailed manuscript, there are multiple methods for incorporating characters’ intimate practices into their in-game character development so long as you and your duet partner are on board for what that looks like in the game world and at the table.
Getting Quipy: A Podcast Interview
We have something really special and different to share with you! A podcast episode! Jonathan sat down with Dan of the Quips’n’Crits Network for the first episode of their new show, Getting Quipy, where Dan talks to world-builders and artists in the D&D-verse. Dan and Jonathan talk about one-on-one play in detail; we hope you enjoy!
Personalizing and Incorporating Characters’ Worship Practices
The various pantheons in D&D and other RPGs already provide players with interesting details and pull from lots of different sources of lore. Experimenting with these deities and their narratives, characteristics, and histories can be a great way to complicate and personalize your game or narrative world, especially when working with individual character’s worship practices.
Earth Month Giving & One Tree Planted
In this post, we announce that we’re giving 100% (!) of our profits to OneTreePlanted for Earth Month! As part of that announcement, we walk through our sales on DMsGuild thus far, breaking down paid and unpaid downloads and averages for sales.
Character-Driven vs World-Driven Conflict in your Duet Game
This post looks at the differences between a fantasy world that’s driven by characters’ internal state or external circumstances. In it, we also ask some deeper questions: What do you believe about D&D or other RPGs? About literature, fiction, storytelling? What kind of stories do you think the world needs more of?