We have something really special and different to share with you! A podcast episode! Jonathan sat down with Dan of the Quips’n’Crits Network for the first episode of their new show, Getting Quipy, where Dan talks to world-builders and artists in the D&D-verse. Dan and Jonathan talk about one-on-one play in detail; we hope you enjoy!
Personalizing and Incorporating Characters’ Worship Practices
The various pantheons in D&D and other RPGs already provide players with interesting details and pull from lots of different sources of lore. Experimenting with these deities and their narratives, characteristics, and histories can be a great way to complicate and personalize your game or narrative world, especially when working with individual character’s worship practices.
Earth Month Giving & One Tree Planted
In this post, we announce that we’re giving 100% (!) of our profits to OneTreePlanted for Earth Month! As part of that announcement, we walk through our sales on DMsGuild thus far, breaking down paid and unpaid downloads and averages for sales.
Character-Driven vs World-Driven Conflict in your Duet Game
This post looks at the differences between a fantasy world that’s driven by characters’ internal state or external circumstances. In it, we also ask some deeper questions: What do you believe about D&D or other RPGs? About literature, fiction, storytelling? What kind of stories do you think the world needs more of?
Resources for New DMs: Researching an Encounter
In this post, I walk through a few resources to get you going on your journey as a DM. These are the pages I found most helpful when I was starting out. I also talk about how I found them, going through which search terms I used to find what I was looking for.
How to Negotiate DM and Player Preferences
It is no secret that there are many different playing styles when it comes to D&D and RPGs. When you’re playing in a duet, however, the style preferences of the player and the DM become even more important, which opens up the fun and possibilities for both people involved.
Scheming for Accidental Villains
Continuing our series on different types of NPCs for your duet, this post looks at accidental villains and the new possibilities they can add to your game. An accidental villain is an antagonist of the central party who you did not originally intend to play that role and whose conflicts with the party tend to be more personal than ideological.
Customizing Magical Items based on Character Class
One of my favorite things to do as a DM is create a magical item for one of our main characters, either my PC or one of Jonathan’s DMPCs. Since he’s the primary DM for our two-person game, I try to avoid pulling anything from the Dungeon Master’s Guide, and I also steer away from […]