Running Curse of Strahd with one player and one DM presents opportunities for rich character development set against a beautifully gothic backdrop. However, when considering this campaign for one-on-one D&D, DMs should adjust encounters, start the party off at a higher level, and tailor content.
DM Resources
Villains and Lairs IV: The Dead, Damned, and Decaying Review
Villains and Lairs IV: The Dead, Damned, and Decaying is an awesome supplement that introduces a hugely diverse array of nefarious baddies. This supplement is well worth picking up and is available now on Dungeon Master’s Guild.
Player’s Review of Waterdeep: Dragon Heist
In this post, I share some of my thoughts about Waterdeep: Dragon Heist from a player’s perspective. Hopefully this will give you some things to think about if you’re considering playing through the campaign and, if your DM has already picked it out, to give you some ideas for character creation!
Sidekicks of the Guild
Sidekicks of the Guild, a new bundle on DMsGuild, contains all the sidekicks and adventures you’ll need to run or play a one-on-one or small party D&D game! Whether you’re adventuring to Icespire Peak, the Lost Mines of Phandelver, the war torn lands of Eberron, the infernal plains of Avernus, the Forgotten Realms, or your own homebrew setting, Sidekicks of the Guild has you covered.
21 Freaky Forest Encounters
This post reviews 21 Freaky Forest Encounters, available on DMsGuild! The best parts of this resource are the flexibility and the helpful DM ideas and directions: not too much, not too little, but just right.
The Essentials: Sidekicks Expanded Review
The Essentials: Sidekicks Expanded sets out to add more options, variety, and flexibility to the new sidekick mechanics in 5e, and, with nine new options, a careful overview of mechanics, and NPCs for each new type, it thoroughly accomplishes all of those goals.
How to Use a Sidekick in D&D
This post cover how to incorporate a sidekick in your one-on-one D&D game and the mechanics surrounding their inclusion. I talk about why you might want to use a sidekick, when to add them, who runs them, and general best practices to make it easier for you to increase the number of adventurers in your party without increasing the number of people at your table.
Curse of Strahd: DM and Player Questions
In this introductory post for our new Curse of Strahd duet adaptation series, we cover some of the questions you’ll want to discuss before beginning play.