Holidays, birthdays, and other celebrations can make for the perfect opportunity to incorporate a one-shot adventure or side story into your duet campaign. How can we adapt one-shots to the story of our duet games with minimal prep and maximum impact? Find out here!
DM Resources
Raising the Stakes: Internal Conflict in Your Duet Game
More and more lately, I’ve been mulling over the importance of internal conflict in one-on-one gaming. Why is the PC’s internal motivation the most important thing for both the player and the GM to know? Read more to find out!
The Last Dragon of Sanctuary (Introduction)
We have a second preview for you today of what system-neutral narrative gaming supplements from us could look like and, once again, we’d love to hear from you about what you think!
Tabletop for Two and a Sample Campaign Sketch
Jonathan and I have been tinkering with alternative forms of storytelling for tabletop gaming, especially for tabletops of two, for a while now, and this seems like the perfect time to share a sample of what a system-agnostic, narrative-focused campaign arc from us would look like. We welcome and appreciate your feedback.
Feeling Stuck? Navigating DM Blocks in your D&D Game
What do you do when you get stuck as a DM and can’t figure out what should happen in your next session? This post covers strategies to get your campaign moving again.
What Allies Are For in Duet Gaming
In this post, we delve into the role of allies in a duet game and how they can help keep the narrative focus on your PC, even if they’re more powerful! Nimble PCs (and their DMs!) can keep a stable full of allies near at hand to pull on when they have competing priorities or multiple threads tugging at their attention.
Dice in Mind: Podcast Interview with Jason and Brad
Jonathan and Beth recently joined Dice in Mind for a chat about duet games, RP, and creativity—listen in here for an in-depth discussion and lots of fun!
Small PC Tweaks for Big Story Impact
In this post, Beth explores story options that can help level up your PC for boss fights or provide the boost your character needs in order to reach their goals without having to rush up-leveling your campaign.