This post explores a fun, immersive way of enabling co-creation in-game, especially for backstory and lore details. It starts with asking, “Can I guess?” And it ends with a richer, more imaginative world.
Posts
What’s the Difference Between a DMPC, Sidekick, and Adventuring Companion?
In this post, we look at the different types of adventuring buddies your PC might take with them in your one-on-one game. Then, you can decide on the character and mechanics that work best for you, your partner, and your duet gaming table!
Land of Vampires Duet Campaign Introductory Arc: Two 5e Adventures
The prequel introduction to the Land of Vampires Duet 5e Campaign, running from levels 1-2. Answer the call of adventure! The world depends on you. Children have been disappearing across the city-state of Linolynn, and the City Watch have yet to uncover the culprit. It’s up to you to take matters into your own hands and seek out the missing children…before it’s too late.
Duets in Difficult Times: A Reflection
After a time of loss and grief, I wanted to spend some time reflecting on the deep healing potential and the power of stories in duet D&D. This post deals with death and mourning, but it also celebrates the solace we find in the stories we share together.
Tales of Eldura Special Session: One-on-One D&D Actual Play
Follow Persephonie and Jeck on their adventures through Waterdeep in this special birthday session of Tales of Eldura, with our GM and player roles reversed!
How to Scale Combat for One-on-One D&D
In this episode, we cover how to scale combat in one-on-one D&D, especially strategies for encounter scale and things to keep in mind. Make sure you’re keeping action economy in mind, use waves of combatants, and remember to dig deeper into the CR!
Adventuring Companions for Duet 5e: Classes, Subclasses, Characters, and More
Two Adventuring Companion Classes, Seven Subclasses, Six Adventuring Companion Characters, and Supplemental Rules for Animal Companions – Why travel alone when you could have a powerful weaponsmith or an entrancing Way of Words witch at your side? This supplement for duet 5e gaming seeks to answer precisely that rhetorical question with two classes—the witch and the crafter—designed specifically for one-on-one play. You’ll also find unique adventuring companion characters with backstories, optional mechanics like adventuring companion feats, character backgrounds, and optional rules for animal companions.
How to Create Vibrant Settings for your D&D Duet
This episode of Tabletop for Two covers ideas and strategies for making your settings, environments, and locations feel exciting and vibrant! We discuss the different types of locations you might want to include in your game, including ideas for different atmospheres and how to tap into them easily.