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Campaign Diaries

Basking in the Light: Part Three

August 19, 2020 by Beth Leave a Comment

picture of the moon behind trees with text overlay that reads Basking in the Light

This post covers part three of Basking in the Light, the second installment in our Land of Vampires series. In this portion of the adventure, the party enters the walls of St. Sebastian! Inside, they’ll find a story rather different than that of the Ring of Light, and perhaps a secret or two! But ultimately, it will be up to the party to choose their side.

Filed Under: Campaign Diaries, DM Resources, Land of Vampires, Playing a Duet Tagged With: For DMs

Basking in the Light: Part Two

August 12, 2020 by Beth Leave a Comment

picture of the moon behind trees with text overlay that reads Basking in the Light

This post covers part two of Basking in the Light, the second installment in our Land of Vampires series. In part two of this level 4 adventure, the party delves deeper into the Ring of Light and receives a special mission. It’s clear to them that at some point soon, they’ll need to decide where their true loyalties lie.

Filed Under: Campaign Diaries, DM Resources, Land of Vampires, Playing a Duet Tagged With: For DMs

Basking in the Light: Part One

August 5, 2020 by Beth Leave a Comment

picture of the moon behind trees with text overlay that reads Basking in the Light

The Land of Vampires series continues with Basking in the Light, a five-part level 4 adventure for one GM and one player! In what follows, we’ll cover part one of this new serial duet adventure where the party must choose between the Ring of Light’s draconian conservatism or the dark heart of St. Sebastian.

Filed Under: Campaign Diaries, DM Resources, Land of Vampires, Our Playable Content, Playing a Duet Tagged With: For DMs

Dragon of Icespire Peak: Umbrage Hill

July 28, 2020 by Beth Leave a Comment

picture of a green hillside beneath a cliff

In this post, we cover some story adaptation ideas for the Umbrage Hill encounter in the Dragon of Icespire Peak adventure from the D&D Essentials Kit. Consider grounding the story hook in the PC’s backstory for extra buy-in from your player.

Filed Under: Adapting Campaigns, DM Resources, Playing a Duet Tagged With: For DMs

Out of the Witchwood: Part Three

July 22, 2020 by Beth Leave a Comment

picture of the moon behind trees with text overlay that reads Out of the WItchwood

In part three of our first adventure in the Land of Vampires series, we travel deep into the Witchwood to pursue Wellyn and find out what happened to her. This post covers the third portion of “Out of the Witchwood,” adventure one in this duet campaign for one GM and one PC of around level 3.

Filed Under: Campaign Diaries, DM Resources, Land of Vampires, Playing a Duet Tagged With: For DMs

Out of the Witchwood: Part Two

July 15, 2020 by Beth Leave a Comment

picture of the moon behind trees with text overlay that reads Out of the WItchwood

Welcome to the first adventure in our Land of Vampires series! In what follows, we’ll cover the second part of “Out of the Witchwood,” adventure one in this campaign, designed for one GM and one player, around level 3.

Filed Under: Campaign Diaries, DM Resources, Land of Vampires, Playing a Duet Tagged With: For DMs

Out of the Witchwood: Part One

July 8, 2020 by Beth 2 Comments

picture of the moon behind trees with text overlay that reads Out of the WItchwood

Welcome to the first adventure in our Land of Vampires series! In what follows, we’ll cover the first party of “Out of the Witchwood,” adventure one in this campaign, designed for one GM and one player, around level 3.

Filed Under: Campaign Diaries, DM Resources, Land of Vampires, Our Playable Content, Playing a Duet Tagged With: For DMs

Tales of Eldura: Season One, Session Three

July 7, 2020 by Beth Leave a Comment

picture of a sunset in front of a large city with a phoenix and a title that reads Tales of Eldura Session Three

In this third session of our duet adaptation of Descent into Avernus, Garreth, Evelyn, and Tessina continue through the dungeon beneath the bathhouse—and find an imprisoned ally inside. They also awakened several skeletons and encountered the material responsible for Evelyn’s strange injuries.

Filed Under: Adapting Campaigns, Campaign Diaries, DM Resources, Tales of Eldura Tagged With: For DMs, For Players

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