This episode of Tabletop for Two covers ideas and strategies for making your settings, environments, and locations feel exciting and vibrant! We discuss the different types of locations you might want to include in your game, including ideas for different atmospheres and how to tap into them easily.
Mechanics
DMPC and Sidekick Best Practices
In this episode, we’re covering best practices for incorporating DMPCs, sidekicks, or other adventuring companions into your one-on-one D&D game! First, we talk about the differences between the various NPC types, and then we get into the nitty gritty of how to run them!
How to Create Compelling Villains for Your Duet D&D Campaign
In this episode, we’re covering how to design captivating villains for your one-on-one 5e campaigns! There are several types of villains you might use in your games, and their methods will vary, but they all have opposition to your PC in common.
How to Design a PC-Focused Campaign for One-on-One D&D
In this post, we discuss how to design a D&D duet campaign for your player and their PC. How can you adapt the environments and NPCs around the PC’s personality and interests? Their favored enemies?
Co-Creating a World in Duet D&D
For duet D&D to be as interactive as possible, both the GM and player need to bring story details, character motivations, and plot momentum to the table, which is what we discuss in this post!
Creating Encounters in One-on-One D&D: From Research to Execution
How to research, create, and prepare encounters in 1:1 D&D, including combat, social, and environment encounters, along with a list of resources to help you along the way!
DMsGuild Community Jam Episode: D&D Duets
Jonathan and I had the pleasure of speaking with Lysa Penrose, DMsGuild Brand Manager, about playing one-on-one D&D on DMsGuild Community Jam, a new show hosted by OneBookshelf!
How to Incorporate PC Backstory, Short- and Long-Term
One straightforward way we can orient a campaign around our PC as the main character is incorporating aspects of their backstory into the short- and long-term campaign arcs.