Continuing our series on different types of NPCs for your duet, this post looks at accidental villains and the new possibilities they can add to your game. An accidental villain is an antagonist of the central party who you did not originally intend to play that role and whose conflicts with the party tend to be more personal than ideological.
Building Your World
Customizing Magical Items based on Character Class
One of my favorite things to do as a DM is create a magical item for one of our main characters, either my PC or one of Jonathan’s DMPCs. Since he’s the primary DM for our two-person game, I try to avoid pulling anything from the Dungeon Master’s Guide, and I also steer away from […]
5 DM Tips for Running Your First Game
To help you bring the fun and reduce the pre-session jitters, here are a few things that I think are helpful to keep in mind.
Announcing Grove Guardian Press!
We are so excited to let you know that our parent project of sorts for this blog, Grove Guardian Press, is now live! Grove Guardian has evolved out of our project here, seeing a wider interest in the community for worldbuilding, writing homebrew campaigns, and publishing on DMsGuild. We wanted to be able to speak to those areas without distracting away from what we’re doing on D&D Duet.
Forging Relationships with Allies in Your Duet
To continue our discussion about different types of characters to incorporate into your games, this post covers allies! We’ll talk more in depth about allies in general first, but then we’ll look more specifically at high-level allies and what they can do in and for your campaign. At the end, we’ll spend a bit of time with low-to-mid-level allies and what they can bring to your worldbuilding.
Creating a Vibrant World with Character Types
One of the best ways to make our RPG worlds feel real and vibrant is to fill them with well-rounded characters who are integrated into the game world at all levels of play. This post covers seven basic character categories: the primary character, central party, allies, important NPCs, secondary PCs, villains, as well as regular NPCs, creatures, and monsters.
Adding Secondary PCs to Your Duet
This post discusses what secondary PCs are, how you can incorporate them into your game, and why you might want to. Secondary PCs are a great way to develop DMPCs and sub-plots in your duet. They can also give you some breathing room if you need more time to prep a setting or major event.
Myers-Briggs Type Indicator
For our final post in the series on personality types and character development, I dig into the Myers-Briggs Type Indicator which evaluates personal preference in four areas: favorite world, information, decisions, and structure. Then, I further break down what those personalities look like and how they fit into our D&D worlds.