• Skip to main content
  • Skip to footer

D&D Duet

Adventures and advice for creating a whole world, just for two

  • Home
    • About D&D Duet
    • Contact Us
    • Support Us on Patreon
  • Playing a Duet
    • DM Resources
    • Mechanics
    • Tabletop for Two
    • Land of Vampires: A 5e Duet Campaign
  • Getting Started
    • For New DMs
    • For New Players
    • Building Your World
    • Character Creation
  • Our Playable Content
    • Join the Circle of Story!
    • Duet Adventures
    • Worldbuilding & Lore
    • Adapting Campaigns
  • Shop
    • Products
    • My Account

Building Your World

Creating a Vibrant World with Character Types

March 18, 2019 by Beth Leave a Comment

Picture of adventurers

One of the best ways to make our RPG worlds feel real and vibrant is to fill them with well-rounded characters who are integrated into the game world at all levels of play. This post covers seven basic character categories: the primary character, central party, allies, important NPCs, secondary PCs, villains, as well as regular NPCs, creatures, and monsters. 

Filed Under: Building Your World, Creating NPCs Tagged With: For DMs, For Players

Adding Secondary PCs to Your Duet

March 13, 2019 by Beth Leave a Comment

Picture of four character sheets: Ryleigh, Briseras, Genevieve, and Katarina

This post discusses what secondary PCs are, how you can incorporate them into your game, and why you might want to. Secondary PCs are a great way to develop DMPCs and sub-plots in your duet. They can also give you some breathing room if you need more time to prep a setting or major event.

Filed Under: Character Creation, Creating NPCs, Playing a Duet Tagged With: For DMs, For Players

Myers-Briggs Type Indicator

March 7, 2019 by Beth 2 Comments

Two men speaking to one another, one with a tri-hat and wig, bowing to the other, with a tophat, overcoat, and cane

For our final post in the series on personality types and character development, I dig into the Myers-Briggs Type Indicator which evaluates personal preference in four areas: favorite world, information, decisions, and structure. Then, I further break down what those personalities look like and how they fit into our D&D worlds.

Filed Under: Character Creation, Playing a Duet Tagged With: For DMs, For Players

The Personality Compass

February 21, 2019 by Beth Leave a Comment

picture of a stone, a vial, and a candle with text overlay that reads The Personality Compass

The Personality Compass is a way of thinking through how people make decisions, making it perfect for D&D. It’s focused on problem-solving and interacting with others for the four cardinal directions, broken down into eight sub-types.

Filed Under: Character Creation, Playing a Duet Tagged With: For DMs, For Players

The Four Temperaments

February 19, 2019 by Beth 2 Comments

picture of a potion measure and small vial with text overlay that reads The Four Temperaments

The Four Temperaments are Choleric, Sanguine, Phlegmatic, and Melancholy. This way of organizing and discussing personality emphasizes someone’s natural state of being or behavior but also serves as a helpful reminder that while some aspects of our being are innate, we can also change and evolve over time.

Filed Under: Character Creation, Playing a Duet Tagged With: For DMs, For Players

Character Development & Personality Type

February 16, 2019 by Beth Leave a Comment

Two women, both armed, one with hand on her hip, the other holding a crossbow

An introduction to a series of posts aiming to help you deepen your understanding of the characters in your game and think about them in new ways. This post discusses introversion and extroversion as a foundation for the next three on different personality systems and how they can add inspiration to character development.

Filed Under: Character Creation, Playing a Duet Tagged With: For DMs, For Players

Insight: Bard and Lute

February 12, 2019 by Beth Leave a Comment

Four adventurers silhouetted in front of a green path with forests surrounding it and mountains and a flying dragon in the distance

Bard and Lute’s minimalist style gives viewers a sense of the character while also leaving a lot up to the imagination. In this post, the artist gives us some insight into how he got to the creative space he’s in today and clues readers in on how to go about commissioning their own character cards and custom landscapes.

Filed Under: Character Creation, Playing a Duet, We Recommend Tagged With: For DMs, For Players

5 Reasons Everyone Should DM

January 27, 2019 by Jonathan Leave a Comment

Doggy DM

Every player should at some point take a turn actually running the game that they love. This feeling goes doubly for those lucky enough to play duet style. Here are five reasons why everyone, but especially those playing with one other person, should take a turn sitting behind the screen.

Filed Under: DM Resources, Playing a Duet Tagged With: For Players

  • « Go to Previous Page
  • Page 1
  • Interim pages omitted …
  • Page 20
  • Page 21
  • Page 22
  • Page 23
  • Go to Next Page »

Footer

What can we help you find?

Return to Home

picture of adventurers
Privacy & Cookies: This site uses cookies. By continuing to use this website, you agree to their use.
To find out more, including how to control cookies, see here: Cookie Policy

Join the Circle of Story

Copyright Beth Ball & Jonathan Ball © 2025 · All rights reserved